Monday, 2 December 2013
Horizon Report: Technologies to Watch
Technologies to Watch over the Next Year
Mobile Computing - Oh, those smart phones! The masses can now connect to the internet wirelessly from virtually anywhere. They are cheaper and easier to carry around than laptops. These portable devices have tremendous implications for workplace learning. I know people have been talking about them for a few years now, but I truly believe the report is on the money by predicting this is the year we will start to see mobile learning move beyond a handful of trendsetters and into common usage by training departments. And of course, within a few days we will start to see people who don't mind shelling out $500 toting around the new heavily hyped iPad.
Open Content - I would think this trend has probably made many college administrators very nervous. Why enroll in an expensive university program when information is everywhere for the taking? But since many prestigious institutions are fostering this trend, they must know what they are doing. The Horizon Report lists this as one of its less-than-one-year-to-adoption technologies, but I don't think it will impact the workplace so quickly. I think it will take corporate learning departments a little bit longer to figure out how to harness and repackage of all the free content that is out there in ways that will make sense for their workers.
Technologies to Watch over the Next Two to Three Years
Electronic Books How about these things? I'm a train commuter. I used to love to read over people's shoulders. Books and newspapers articles always seem more interesting when someone else is reading them. But every day more of the train crowd is switching to Kindle readers and the like. It's just not the same. You have to be at just the right angle to see the screen. So, there goes one of my hobbies! But seriously, what a great tool for workers to use to carry around reference material, policy information and anything else they might need for just-in-time performance support.
Simple Augmented Reality - Simple, huh? A few years ago, I had a training vendor come in to demonstrate their capabilities with augmented reality. They had done a lot of work creating training programs for the Navy to help people learn various functions on nuclear submarines. Very impressive stuff! I was thinking we could use the same approach to create virtual models of our products to train our service department on installation and equipment repair. It seemed pretty advanced for its time. Since the Horizon Report lists mainstream use of augmented reality as two to three years away, I guess it was.
Technologies to Watch over the Next Four to Five Years
Gesture-based Computing - Imagine what version 7.0 of the Nintendo Wii will be like. Imagine us doing away with keyboards and mouses (mice?) as input devices for our computers. Interfacing with our personal computers will probably be very much like Tom Cruise's experiences in Steven Spielberg's film Minority Report. The computers will respond to our natural movements and facial expressions. It gives whole new meaning to the idea of a workplace training simulation.
Visual Data Analysis - According to the Horizon Report, visual data analysis is characterized by "its focus on making use of pattern matching skills that seem to be hard-wired into the human brain" and by the way in which it "facilitates the work of teams working in concert to tease out meaning from complex sets of information." And, "it allows for the interactive manipulation of variables in real time." - Nuff said. Call me in five years on this one!
A Look to the Horizon (Report)
Key Trends Driving Technology Adoption over the Next Five Years
The abundance of resources and relationships made easily accessible via the internet is increasingly challenging us to revisit our roles as educators in sense-making, coaching, and credentialling.
This statement was obviously written with the context of academic institutions in mind, particularly when thinking about credentialling. Getting a college degree has been the baseline requirement for any career-minded individual for decades. Yet, when graduates arrive in the workplace, they are often in need of additional training. In the world of instructional design, there is an ongoing debate that pops up from time-to-time about the value or necessity of having a degree in the field. I wrote about this issue back in December. A year earlier in her wonderful blog Learning Visions, Cammie Bean, speaking about a gathering of instructional designers at DevLearn '09 wrote: "Of the 25 plus IDs in the room, only two had advanced degrees in ID. Most people found themselves in the role of ID somewhat by accident – by 'discovering that I had a knack,' demonstrating an affinity for ID, by being a good teacher, etc." Many people who support the position that a degree in instructional design is not necessary make the argument that a motivated individual can learn everything they need through hands-on experience coupled with an informal education provided by books, articles, blogs and other internet sources. The ability to get that kind of education in almost any field is rapidly increasing. In the workplace, employees no longer look for a company training catalog when they have knowledge gaps. They turn to Google or Wikipedia as a jumping off point to quickly find the resources they need.
People expect to be able to work, learn, and study whenever and wherever they want to.
Telecommuting, virtual teams, and agile worker programs are becoming commonplace. My company has had telecommuters for a long time. I have been managing a virtual team for a few years now. Last year, my company began piloting an agile worker program in several places. This program is expected to grow rapidly over the next few years. It is only logical that employees who work virtually will expect to learn virtually. Our focus has to be on creating virtual learning environments to support this need.
The technologies we use are increasingly cloud-based, and our notions of IT support are decentralized.
A few years ago, there was great concern in the corporate world over hackers getting behind our firewalls. Now, with cloud computing, we don't seem to care where our information is stored as long as it is protected and it is accessible when we need it. This drives more people to access information from mobile devices, which in turn drives our need in the learning industry to be able to capitalize on mobile learning. While this has been talked about for some time, there have only been a handful of "wow" examples of mobile learning in wide use. I believe this is the year we will move beyond those few "wow" examples and start to see some mainstream usage which will accelarate this trend.
The work of students is increasingly seen as collaborative by nature, and there is more cross-campus collaboration between departments.
I think everyone can agree that the synergy created by collaborative efforts is a great payoff of working in teams. However, I personally find this trend maddening in the academic world. When I started my distance learning graduate program a few years ago, I would occasionally have group activities or projects as part of my classes. Now it seems that each class is one long group project from beginning to end. I feel like a victim of this trend. I don't have the flexibility in my life for this type of commitment. The reason I chose to be a part-time, distance learning student in the first place was so that I could fit in my classwork according to my schedule and availability. It is a nightmare trying to coordinate schedules with other working professionals who like myself have jobs that involve travel and are trying to balance that with school and family obligations. On the plus side, this has made me more sensitive as to how we construct and conduct collaborative learning in our training programs.
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